Showing posts with label review. Show all posts
Showing posts with label review. Show all posts
Tuesday, February 12, 2013
USB Speaker Comparative Roundup
USB Speaker Comparative Roundup
By Michael Feir
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Introductory Remarks:
Being totally blind, I'm a man who truly appreciates good sound. Much of my time is spent writing, communicating, shopping, staying informed, reading books, playing games, listening to music, documentaries, described movies, audio dramas and pod casts on my computer. While acquiring good speakers for desktop computers is pretty straight-forward, finding a truly satisfactory set of USB speakers for use with one's ultra book or laptop has proved to be a harder proposition. While I don't expect the same quality of sound from travel speakers as from desktop computer speakers with sub-woofers and residential electricity, I want the best sound I can get while away from home. Having a sounds cape similar to one's normal working environment can help tremendously when it comes to getting into the right frame of mind for taking advantage of inspirations I have while travelling. I often find myself in situations where other people are doing things which I either can't do or have no interest in. When such circumstances arise, people tend to feel better if I can amuse myself while they're thus engaged. Also, being a collector of audio entertainment, I often have occasion to want to let others hear what's on my hard drive. Audio dramas, pod casts, or music can add wonderfully to time spent in good company. Having a good set of speakers is akin to having a colour TV rather than a black and white one. You're likely to notice a lot more sonic detail and enjoy what you're hearing more with a better set of speakers.
Being on a fixed income means that I need to be pretty careful how I spend money particularly on luxury items. I read lots of reviews and carefully go through the rationale behind different approaches or choices. Every once in a while, I can save or otherwise acquire a little extra money and can set my sights a little higher than my usual low to mid-range. This time around, I chose to hedge my bets and buy both a high-end pair of speakers whose innovative approach intrigued me plus another kind which was more in my usual price range. This gives me a total of four varied approaches to the problem of how to get good sound from the limited power available through a laptop's USB port while taking portability and style into account. I don't find myself in such circumstances very often in life. With such plentitude of choice and time, I've let loose my inner geek in hopes of being helpful to others in search of good sound while on the move and on a budget.
People will naturally wonder what my definition of "good quality sound" is. In my humble opinion, good quality sound does not consist in excessive volume or bass as common commercial wisdom would have us believe. It should have enough bass to do justice to explosions, bass instruments and such. One should be able to hear the overall position and detail of soundscapes; the wind rustling through the leaves of trees, birds, animals and insects in a forest. Too much bass generally means that the waves on an ocean and the creaking of ropes pulled tight by sails tend to unduly bury the call of gulls. Too much bass also tends to make conversations harder to hear over lower ambient noise given unnaturally greater presence by bass bias. Anyone who has gone to a movie theatre and come away with a head ache can testify to the detractions of too much volume. One tends not to be able to hear dialogue over louder noise and music. Chances are pretty good that while travelling, you aren't going to want speakers which put out as much volume as speakers designed for home use. Other people in the next hotel room/cabin/city block likely won't want to hear the same sound that you do. Sound imaging is crucial. One should be able to tell where things are located within a scene. Good stereo separation matters a great deal if you use speakers for more than merely filling a room with background music. It becomes absolutely indispensable when considering audio gaming. In that realm, one's prowess and pride hinge upon being able to have a keen awareness of where enemies or obstacles might be. To summarise, good sound has reasonable levels of volume and bass as well as good balance and sound imaging.
When seeking a good pair of USB speakers, good sound naturally comes first in priority. However, there are other considerations including size, ruggedness, ease of setup and use, weight, and price. With each set of speakers, I'll provide descriptions, specifications and my thoughts on how these other considerations are addressed. Once these details have been dealt with, it'll be time for the main event. I'll take you on a crash tour of the gauntlet of tests I've taken these speakers through. Rather than a blow-by-blow recounting, I'll describe each test and then point out where speakers either excelled or came up short. For now though, we'll introduce the contenders:
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The Tried and True:
Logitech V20 Speakers
These speakers have been my travel companions for well over five years. Slightly rectangular in shape, each speaker has a kickstand that folds out of the back making them about as stable as whatever surface they're set up on. They come in a protective travel case which zips closed having three compartments. One for each speaker plus an area in the centre for the two cables to be safely stored. The buttons on them are raised and easy to feel but are quite small. I've only made use of the volume buttons.
The following more technical blurb was taken from the Internet:
The Logitech V20s generate their sound with high dynamic headroom circuitry for enhanced volume with less distortion. Each speaker has Bass 2 Max-X high-excursion drivers and 3 pressure drivers. This optimizes bass response.
Product Identifiers Brand Logitech MPN 970155-0914 Model V20 UPC 097855034038
Key Features Number Of Speakers 2 Max. Power Output 1 watt (RMS) Connection Type Wired Subwoofer Without Subwoofer
Technical Features Speaker Frequency Response 70 - 20000 Hz THD 0.05 %
Dimensions Speaker Width 6.25 in. Speaker Height 6.44 in. Speaker Depth 1.5 in. Speaker Weight 1.23 lb
Miscellaneous Exterior Colour Black Release Date August, 2005
These have clearly been around the block a while. My pair still functions but is starting to show its age. The kickstands are getting a bit looser. The rubber feet on one speaker have come off and gone missing. Direct contact with a hard surface adds a slight but notable extra vibration to sound coming from it. These things aside, the speakers have stood up quite well to extensive heavy use. The sound you can get from these speakers is excellent provided that you don't push volume too high. Past around 70 to 80%, you will hear things get distorted especially when more bass is required. Even without really being able to function at maximum volume, the fullness and quality of sound produced is roughly that of a medium-quality boom box or built-in TV speakers. There is that sort of compartmented sense common to smaller speakers that detracts from realism but one becomes accustomed to it. The kickstands are part of the speakers and fold into grooves in the back of each speaker. The cables run out from each stand. The thicker cable ends in a USB connector which plugs into your laptop. The thinner cable ends in a plug which goes into a hole on the side of the other speaker. You can store the speakers in the case with this thinner cable always connected.
Having the cables run through the kickstands and be essentially irreplaceable is the only worrisome drawback of these well-designed speakers. Should either the cables or kickstands break, you have a pair of useless speakers on your hands. Provided you can find a pair in good shape, you can expect quite good durability from them. Prices on Ebay seem to be in the $70 range. Even used, you're pretty much going to get your money's worth from these speakers provided that you care for them properly and don't tax them attempting to get more volume or bass than they can offer.
These speakers offer some interesting enhancements for those who look in the speaker properties. There is a tab for tone allowing you to adjust the bass and treble output. The V20s also have built-in AGC or automatic gain control which can be found in the "custom" tab. All normally offered enhancements are also available for use.
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Portable Taken to Extremes:
Logitech Z305 Sound bar
The Z305 is shaped rather like those boxes which hold a tube of toothpaste only with the corners and edges nicely rounded. This thick solid durably constructed plastic bar measures precisely 30 cm or one foot in length. The unit isn't heavy but is solid and has enough heft to let you know that you've got something of substance. If your laptop has especially weak hinges, this may not be the ideal solution for you as the extra weight might prove sufficient to shut your laptop's screen onto your fingers should the opened angle not be great enough. As long as there's some resistance to the movement of your screen, you'll be fine. The single necessary USB cable tucks neatly into a track-like groove running around the inside of the bottom of the speaker. The cable is relatively thick. Two grooved rubber pads cover much of the back of the Z305. They allow it to rest firmly on the back of your laptop without slipping sideways. Between these two rectangular pads is a fork-like two-pronged spring-loaded clamp which secures the Z305 to the bezel on the top of your laptop. The ends of the claw extensions are padded so you don't have any direct plastic on plastic pressure or vibrations. The reason the clamp is divided that way is so that the sound bar won't interfere with the small built-in web cams commonly housed near the top edge of laptops and net books. The top of the Z305 is where the clamp extends from. The only other feature is a small patch in the exact centre where a logo is. The front of the unit faces directly away from you when the Z305 is mounted on your laptop. It has three thankfully tactile slightly recessed buttons. Going left to right, they are volume down, mute, and volume up. The bottom of the Z305 has the cable storage guide and a small jack for plugging in an external audio source. Keep in mind that you'll still need to be hooked into a USB port for the speakers to have power. The left and right ends of the Z305 are where you'll find the square speakers capping the ends of the bar. This very simple very tactile layout makes the Z305 a refreshingly accessible addition to one's laptop kit. It's as portable as it gets perched securely on a laptop's monitor requiring no additional space to set up.
Dimensions (H x W x D): 324 mm x 40.3 mm x 41.8 mm
Couldn't obtain frequency range but I have yet to encounter any issues there. Current prices range from $36 to $59 Canadian.
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Stow, Twist and Go:
The Altec Lansing IML247 Orbit Speakers
These two speakers are designed with maximum portability and neatness in mind. They travel locked together as a cylinder-like shape roughly the size of a tall can of beer with a little added diameter. The two cables are stored in hollow cavities in the rear of each speaker. Thankfully, you need not be overly fastidious when storing these cables. The compartments are large enough that you can sort of stuff them in rather than try to coil them as neatly as they come from the factory. The USB cable is built into the left speaker while the RCA cable attaching the two speakers issues from the right speaker. Thankfully, the USB cable should be long enough to make it possible in most cases to attach to a USB port not on the left of a computer. The RCA cable gives a little less than a metre of separation between the speakers. This is enough to create an adequate sound stage for someone sitting directly in front of them. These speakers can be had for around $30 Canadian.
The following blurb was found on the Internet:
Crystal-clear sound Two full-range neodymium drivers deliver pure, distinct full-spectrum audio.
Surprisingly deep bass - Front firing ports deliver lows you can feel.
Twist and split to listen, reconnect to pack
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Hip to be Cubical:
The Ufi Ucube Speakers
Sleek, well-built and by far the most bulky, the Ucubes are also priced well above any of the other contenders. Expect to pay around $140 Canadian to get your hands on a pair of these puppies. The rugged build and easily replaceable cables speak to the LONG-TERM THINKING which has gone into these three-inche cubes. The grills at the front are sturdy and each has a very small symbol or logo embossed near the bottom centre. The other sides are smooth durable high-quality plastic. A thumbscrew on the back of each speaker allows the easy attachment of an angled aluminium stand which has a rectangular gap for the cables to pass through. The two cables themselves are notably thicker and higher quality than any found on the other speakers tested in this review.
The real magic happens inside these boxes of sound. Ufi claims that these speakers deliver a full 170 degrees of stereo image due to their special balanced mode radiator [BMR] drivers. They also store up energy during quiet parts of audio in order to allow their Class D amplifiers to deliver 15W sound when called upon to do so. Does all this electronic audio wizardry truly yield better bang for the extra hundred bucks? Lets start the testing and find out.
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Round 1: Bring On The Tunes
Music is by far the most likely use to which people will put their speakers, so we'll start our battle royal on this familiar ground. I've tried to select songs and pieces of instrumental music which would help test both how extremes were dealt with as well as more average musical offerings. We'll start with Michael Logosar's piano piece called Linger. It's a simple delightful tune which reaches more into the higher ranges of the piano at times. The Altec Lansing Orbits give a sense of artificiality. To call it tinny wouldn't really be fair but it lacks body. The Logitech Z305 actually does more justice to the piece despite the smaller speaker size. The Ucubes come through very nicely giving you a much richer more polished feel. The V20s do fantastically as well but there's that compartmented sense that screams "small speakers!" that the Orbits are also somewhat guilty of producing.
Next up was Kristine W.'s The Wonder of It All. This thought-provoking pop/dance track features a good pallet of guitar and keyboard plus a notable perhaps too heavy bass drum. This actually caused the Logitech V20s to distort whenever it sounded. None of the other speakers had this issue even when at maximum volume. The Orbits do give the symbols a degree of prominence that strikes me as somewhat odd. A high-pitched stringed instrument was also pretty much buried by the Orbits. The Z305 and Ucubes brought everything out very nicely in the piece as did the V20s.
Five For Fighting's Slice gives more of a bass line and again features symbols. The Ucubes did splendidly with this track keeping everything sounding natural and in balance. The Logitech Z305 did well but the symbols stuck out a tad more than I would have expected. The orbits didn't have that problem but just didn't bring out the more bass elements very well overall. The V20s and Ucubes did a very good job with this track.
King Conga's Something Good is a cheery track that should have more than a hint of bass plus mainly mid-range singing and instrumentation. The Orbits failed miserably with this track reminding me strongly of an old underpowered radio I once owned. The Z305 actually handled this track about the best pumping out enough oomph to have you feel the bass elements without steeling anybody else's show. The Z305 claims to put out 360-degree sound and lives up to that with enough power to fill a dorm room or office nicely. For music, it stacks up remarkably even against the Ucubes. These Ucubes gave this piece a more live less processed sound. Natural is the word that most easily springs to mind. The Z305s leave one with a sense of compression where the Ucubes give a more spacious feel.
Over all, I'd say the Ucubes came out ahead. Their sound staging and balance just can't be beet and you easily might think them a pair of mid-range fully powered desktop speakers with the subwoofer turned down. The power is a bit lacking at times but the tone and spaciousness are splendid. To be fair here, the Logitech V20s offer more flexibility which can really reward a listener who knows how to put the various enhancements and extras to good use. Sadly, despite my extensive experience with them, I am simply not such an audiophile. While you'd always have a more contained sound than the Ucubes, it could be tweaked to very good quality. However, the older drivers of the V20s mean that modern systems can't deal with higher volumes as well leading to distortion. However, for strictly listening to music, the Z305s offer an incredibly portable boom box equivalent as an alternative. I was very impressed with the amount of bass one could get from its small speakers. I expected the Orbits to fair better than they did with these tunes. They too often leave one with a powerful sense of their smallness. However, at their lower $30 price range, they're still a good cut above your typical built-in laptop speakers. This is even more especially the case with today's ultra-thin laptops.
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Round 2: Going With The Show
"What we do in life echoes in eternity." General Maximus concludes his speech to the Roman soldiers under his command. An archer fires a flaming arrow into the air as a signal to the main body of the army. This arrow actually seems to go upwards when you listen with the Ucube speakers. Undoubtedly, this is partially due to the upward angle that their stands set them at. The same goes for the Logitech V20 speakers. With the orbits, there's no upward sense despite the slight upward angle the kickstands put them on. However, there's at least a good two-dimensional sense of where things go. The Ucubes and V20s make the forest surroundings obvious to the astute listener. The Z305 and Orbits make it somewhat less clear that maximus is anywhere near a forest. A little later in the battle, Maximus and his cavalry charge from behind the barbarians but into the firestorm being unleashed via catapults and archers. The thunder of charging horses is portrayed wonderfully by the V20 speakers and Ucubes. The Orbits and Z305 do a comparatively passable job of this. The Orbits can't quite manage the same bass as the Z305s but offer far better sound staging. The Z305s suffer from that critical weakness with directional information. You get all the noise with more punch than the Orbits but it's stretched out left and right like a canvas. Other than left and right, there's just no telling where something might be within the sound bubble produced by the Z305s. It's designed to surround you in an envelope of sound. All well and good for filling a room with music but lacking clarity much as a black and white TV might for sighted people.
A police raid is led by Inspector James Mclevy. A whistle is blown and officers burst into the house. The inspector makes his way upstairs alone in pursuit of a criminal named Henry. On the Ucube speakers, you can quite easily tell the difference between rooms from the main room to the one in which Mclevy finds his quarry. This change is also quite obvious on the V20s and Z305. The Orbits fall short of the mark here. Without change in noise level like going from a crowded to a quiet room, it can be harder to tell that a change in setting has in fact occurred. When Henry decides to attempt to leap out a window towards a building that's too far away, his anguished cry of despair clearly comes from outside. The subtle street ambience and quiet thump when his body falls upon that street clearly register on the Ucubes. Again, the Orbits and Z305 offer a choice between more directional awareness on one hand and more distinctive bass on the other. Later in the episode, Inspector McLevy has gotten himself into a rather bad spot. He finds himself wounded, bound and gagged being rowed far enough out to sea so he can be inconspicuously murdered by a psychotic criminal gleeful at this unexpected chance for revenge. Mclevy can only moan due to the filthy rag blocking his speech while the fiendish Allan Grant rows and talks. The waves come through well enough on all of the speakers but the creek of the oars was easier to pick out and more convincing on the V20s, Ucubes and Z305s. The seascape sounded somewhat confined on the Orbits. When the police boat comes onto the scene, I noticed the engine rumble perhaps a second sooner on the V20s and Ucubes than on the other speakers. The time our poor dogged inspector spends under the water nearly drowning has muted watery atmosphere as we follow him down into the depths which is more detailed on the Ucubes. The V20s overrode the subtle elements of water with the bass wash as did the Z305s. The Orbits actually came out ahead of the Z305s here letting more of that subtlety be heard.
Aboard the stealth boat owned by the sinister Elliot Carver, James Bond is facing Mr. Carver in a war of words and wits as is customary before death and destruction. A British destroyer is firing on the stealth ship. The cannon shells fly through the air and pummel the ship. The Ucubes and Z305 do a great job of giving cannon shots and shell flights a degree of heaviness. As usual, the Z305 provides more bass while the Orbits give directional clarity to the mayhem. One problem with the Ucubes which became rather apparent in this movie numerous times was that the quieter sections of dialogue could be hard to hear. I know what you're thinking. "Quieter sections of a James Bond movie?" Surprising as it might seem, there actually are some. I suspect that during such quiet portions, the power output is lowered a little too much in an effort to store power for the louder portions. Turning on the loudness equalization enhancement within the speaker properties dialogue of Windows seems to help somewhat with this but doesn't entirely eliminate the problem. I have yet to notice this problem come up in music or even audio dramas which you'd think would be long enough to have it occur.
Our final scene takes us into the first class dining car aboard a sabotaged train where the great detective Sexton Blake and his "plucky assistant Tinker" are investigating murders which have taken place. Sexton has made his arrival and accused Professor Q of these crimes. This is in fact correct as the professor himself admits. He then shoots at Sexton and escapes onto the roof of the train. The Ucubes portray this big budget audio drama in full glory with people nicely spaced in the dining car, railway sounds, a brief but fierce volley of bullets that you'd think would kill everyone in the dining car, and the professor's flying auto gyro whirring up and around as he escapes into the air. The Logitech V20s also do a capital job. In fact, they seem to give a better sense of weight and height to the sound than the Ucubes. As usual, the Orbits lack bass punch but do well with sound spacing the Z305s favour the reverse circumstances.
Over all, I would have to give the Ucubes the win here with the Logitech V20s taking second place. The Z305s offer such awesome portability and bass despite their small size that I'd give them third place despite the sacrifice of good sound imaging. You could listen while in the back seat of a car and everyone could enjoy the surprisingly rich audio. The Orbits offer superior directional awareness. Provided you have a stable surface to set them up on, they would be preferable where sound motion is an important feature of the content being listened to.
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Round 3: Gaming Smack down
To be suitable for gaming, speakers need to deliver good situational awareness to the player in front of the keyboard. Failure to do this makes a set of speakers suitable only for games in which good sound positioning isn't a factor. The Z305's only Achilles's heel pretty much removes it from this section of the competition. All well and good if sound is simply window dressing. Trivia games, text adventures, and other kinds of game can fall into this category. In that case, the Z305s will more than suffice. For games demanding good reflexes and hearing, we must look to our other three options which we'll do for this round.
Lets start at the race track. Top speed 3 is an excellent free multi-player car racing game put out by:
www.playinginthedark.com
The track and where you are upon it is conveyed via the loudness and position of your engine. The quieter that engine gets, the closer you are to an edge of the track. At the same time, optional announcements give details of how sharp upcoming turns are and where your nearest opponents are. You also hear where any close opponents are via their engine noise. It's quite easy to become confused as to which engine is yours. If that happens, you have a horn which will reveal your left-to-right stereo position allowing you to hone in on the noise of your own engine. The Belgium track is a favorite of mine. It features a moderate left turn followed immediately by a nasty hairpin turn to the right. It takes nerves of steel and a very good grasp of how close you are to the edges of the track to take this hairpin turn at anywhere near full speed. Provided one's opponents are close when you enter the turn, it is possible to cause the computer controlled cars to crash into the side of the track while trying to negotiate the turn. This gives you a vital head start before they can recover from crashing and achieve top speed. Practice makes perfect they say. With that in mind, I tried to win a seven-car race on Belgium track multiple times with each set of speakers. The Logitech V20s and Ucubes truly shine when it comes to sound imaging and sound quality. This makes playing sound-intensive games natural and intuitive. On the Orbits, sound staging is harder to judge at the edges. I had several collisions or drove off the track due to not being able to quite judge where things were.
Q9 is a simple sidescroller which has you, a cute little alien creature jump over pits and fight monsters in order to find your way off Earth. It's very suitable for play with speakers. The Orbits are a little more problematic due to their somewhat inferior sound staging. I got smashed by monsters who I couldn't even detect until they were nearly on my game character. There just wasn't enough time to react. Given enough time and attention, people should be able to accustom themselves to the Orbits. It may simply take longer than it would with the V20s or Ucubes.
The Ucubes have proved to be most excellent for audio gaming. I've never had a pair of speakers which staged various game elements so nicely. They even beet the V20s substantially. I had initial concerns that the BMR drivers and DSP adjustments to sound might inhibit proper game play. However, this doesn't seem to be an issue.
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Conclusions:
As I had anticipated, the Ucubes from Ufi clearly came out on top in terms of sound quality. Their notable bulk and the inability to control the DSP effect and procedures which make the speakers so energy efficient are a minor nuisance at times as when quiet dialogue within a movie is, I strongly suspect, being rendered too quiet by them. However, most of the time, this lack of optionality won't hinder one's enjoyment in the least. One can still employ all of the standard enhancements offered by Windows or whatever operating system one is using so a good deal of fine-tuning is still quite possible for the discerning listener. This balanced mode radiator technology is still in its early days in terms of general public use and will doubtless be improved upon over time. The Ucubes introduce it at a higher price than I'd judge warranted. One can get very nearly as good sound from the Logitech V20s which have existed since 2005 given a little familiarity with the adjustments made available through the Windows speaker properties and enhancements. Doubtless, there are also blue tooth or other wireless battery-powered speakers offering similar sound quality for a comparably cheaper price. However, that being said, these speakers employ the technology in fine style giving wonderfully clear stereo sound via USB port. The cables detach and are easily replaced with regular RCA and micro-usb cables. I have already had occasion to be profoundly thankful for this since I failed to re-pack the micro-usb cable after using them away from home. The speakers themselves are sturdy and well-built. Mid-range and high sound is produced absolutely splendidly and bass isn't really all that lacking at least to my ears. Also, the sound produced doesn't have that small speaker boom box sort of contained quality. It fills a room with very natural ambience. Overall, I'd give these speakers a 9 out of ten. They could easily have gotten a perfect ten had more control over the DSP processes been offered perhaps via small buttons on the speakers themselves so that no software download or CD would be required. There's much to appreciate about the whole plug-and-play philosophy. People who take pleasure in good sound will definitely get their money's worth from these speakers. They're clearly built to last.
Despite their age, the Logitech V20 speakers have stood the test of time remarkably well. They're lighter and less bulky than the Ucubes and come in a very practical protective case. Depending on one's skill and knowledge of Windows adjustments, they can even out-shine the Ucubes in some contexts. A treasure very much worth pursuing.
The real race was between the Logitech Z305 and Altec Lansing Orbits. The winner here depends on how much directional awareness of sound matters to you. If it does, the orbits deliver that far better than the Z305. When it comes to surprisingly good sound and unbeatable portability, you have to give the budget speaker victory to the Z305. It can ride atop one's laptop eliminating the need for a larger lap desk or other stable flat serf ice. Due to their very different uses, I travel with both the Ucubes and Z305 in my laptop bag. Although better for directional sound, compact and solidly built, the Orbits simply can't keep up with the competition and must take last place in this testing marathon. You truly do get what you pay for.
That pretty much sums it all up. I hope this comparative review of USB speakers has been as enjoyable and informative to read as it was to produce. I welcome any comments or questions either via email at:
michael.feir@gmail.com
or left as comments below this blog entry.
Wednesday, November 2, 2011
Review of King of Dragon Pass for the iPHONE
Review of King of Dragon Pass
Game available from the iPHONE app store for $9.95 regular price
Produced by A-Sharp Software
www.a-sharp.com/kodp
Fully playable without sighted assistance.
Reviewed by Michael Feir
Rating: 9/10
*Introduction:
The Apple iPHONE has certainly taken the blind community to an unparalleled level of affordable accessibility. Its built-in Voiceover screen-reader has managed to turn a flat-screen device into one of the most useful gadgets I've ever owned. Years ago, I had bought King of Dragon Pass for the PC only to discover that it was completely unplayable without sighted assistance. The text was printed in a way my screen readers couldn't detect. There was also a map to explore which required a mouse and sighted help to manage. Worse yet, in a painful paradox, the game required continuous reading as it was mostly text-based. Any sighted people I found who would try the game with me would very quickly lose patience having to read everything out loud. Now, thanks to the ingenuity and inclusiveness of the iPHONE, I am able to fully enjoy this unique game experience.
Let's be clear. This is a game made for a sighted audience first. There's artwork on the screen and the map to be explored. Things are set up to be easy for sighted players to scroll around when they need to. However, for those who have the patience to explore the screen, every element of the game has been made accessible thanks to the Voiceover screen-reader and the efforts of programmers at A-Sharp Software. The developers continue to update the game and have proved very responsive to peoples' reports of issues they faced while playing using Voiceover. There have been several updates since its release and they have included improvements for Voiceover users as well as other additions to the game like new scenes. At this point, the game is fully playable for blind people who have patience and recognize that due to its visual nature, there are some quirks to be wrestled with from time to time. If you can live with that, then get ready for a brilliant game where a flexible but cohesive narrative takes centre stage. Blind players may not be able to appreciate the artwork, but for a very refreshing change, we aren't left out of the picture.
*The Interface:
As I say, there are some quirks. One of these which I think is ultimately favourable is that the game must be played in landscape mode with the home button on the left or right. Presumably, this makes things like scrolling around the map somewhat easier. Familiarizing yourself with the screen layout is essential for this game. For instance, when the menu is toggled on, it goes across the top of the screen. I used to have all sorts of trouble getting to it reliably until I figured this out. Hitting the "menu" button toggles the menu on or off. It makes a slightly different sound when it's on. KODP uses ordinary controls familiar to Voiceover users. You can flick left and right to go between options and double-tap to select them. You can also scroll around the map with a three-finger flick in the direction desired. The map is much larger than a single iPHONE screen so you'll need to do this eventually. One issue is that dialogues in the game tend to stack on top of each other at times. A good example of this happens when you explore. One dialogue active at that time is the map screen. Once you hit the "explore" button, music plays and you can then position your exploration cross on the map. Once that's done touch near the bottom of the screen where you should come to the exploration dialogue. There, you can choose who leads the exploration party and how many weapon thanes and footmen to send. You also set the exploration pace between slow, normal and fast. Once you have that taken care of, you can then go to the "explore" button. The problem is that there are two of these. The first one is from the initial map dialogue. The one you want is past the "menu" button. Hit that and your expedition will be sent off. You'll here the exploration music as well as horses.
Another issue can occur at various times. One of these is when sacrificing. After you have sacrificed to one of the various gods or goddesses in the Orlanthi pantheon, you might then find yourself on what seems to be an empty screen. Patience is needed here as you should keep running your finger slowly over the screen until it starts reading you the result of your sacrifice or you encounter the "proceed" button. If you find the button first, just flick left and you'll hear the result of your sacrifice. Flick right again and you'll be on the "proceed" button.
Other than these minor issues, things are quite straight-forward. The background music and sound can be toggled on and off from the "controls" option screen which is accessed from the menu or before a game starts. Especially while familiarizing yourself with the game, it would be prudent to turn off the background music to make certain that everything is heard. I certainly found this helpful. There's no way to regulate the volume of the background music separate from overall volume. However, Voiceover does automatically lower the music volume while it is speaking. Reading event text works quite well. Most of the time, there's no need to scroll. Once you've flicked onto event text, all of it is read out to you. Continuing to flick right goes across the choices available.
When using the advice, it works much like the menu button in that it toggles the adviser selection screen on and off overtop of whatever dialogue is already present. Advice is always contextual to the screen or current situation the player is presented with. Flicking right goes across the adviser buttons whose names will be read out. Once activated with a double-tap, their advice will be read out. If you need to find it on the screen, you'll have to learn where it is on the screen or find it by flicking through elements. When you're done with getting advice, find the "adviser close" button. Activating this removes the adviser selection and any displayed advice from the screen.
*Game Play:
After choosing the duration and difficulty of your game, you must set up your clan. You can call it what you like and then begin to make various choices which effect how the game unfolds. Your saga starts here. Don't expect to just jump into this game and do terrifically right off the bat. Reading the manual is a very helpful thing to do in this case. Also, during the first year you play, a tutorial box is present which provides guidance for what to do on the various screens. After going through it, you'll at least have a basic grasp of the options and different game screens that you'll use throughout your clan's history. Once you have completed the tutorial, you will no longer have to contend with the tutorial box. It will never appear again unless you reset your game centre achievements even if you start a new game.
Essentially, the game is one of decision making on behalf of your clan as its history unfolds. There are many factors which influence the results of your decisions. These include random chance as well as such things as the skills of your clan leaders. You are always able to receive advice from members of your clan ring. This is very helpful particularly as you are first digging into the game. It may be helpful to keep notes on things you learn. A lot of information is available to you in the game but details such as the personalities of clan leaders you encounter can be useful to refer to. Not everything is kept track of in the saga screen of your clan. Also, during hero quests, you can't refer to the relevant mythology. Be certain to check out the "lore" screen. There, you'll find a vast amount of information about the myths, culture, history, and much more. The game manual can also be accessed from that screen via the button near the bottom right. The manual is also available in pdf form from the "tips" section of the game's web site. This pdf is unrestricted and may easily be converted into text by Kurzweil1000, Adobe Reader, or other software. Remembering details can make a very big difference in how things turn out for your clan.
Combat in the game is quite straight-forward in terms of the decisions you can make. However, there's a whole lot going on under the hood. A clan's personality might effect how prepared their forces are. How much magic you or the enemy devotes to the battle can make a substantial difference. At times, individual leaders involved in the battle will be placed in key situations where their choice can strongly effect the outcome. Battles occur throughout the game but this aspect doesn't dominate play unless you wish it to. If anything, the game encourages careful consideration about what is worth fighting for and why one goes to war. You cannot simply conquer your way to victory in King of Dragon Pass.
Much of the farming which takes place is handled automatically. However, there are points where decisions such as how much land to set aside for which purpose, how many hunters to have, and how much magic to invest in crops can make or break a clan. Thankfully, it's very hard to make decisions in the course of a single year which would completely wreck one's chances of winning. The game is won or lost in increments over time rather than in some sudden large-scale disaster or stroke of good fortune. Your clan ring is always there to advise you of problems and will have useful things to say about most decisions. However, during hero quests or combat, you understandably cannot seek their advice.
Your people, particularly your clan leaders, are capable of a degree of growth and change over their lives. In my Tandora clan, I now have a lady who is renowned for her bargaining skill. Over time, completing hero quests, fighting battles, and other experiences may produce exceptional individuals in your clan. These should be used with care and protected as much as possible.
Don't treat each year as a separate entity. Decisions you make in earlier years may have effects which carry on through the game. From how you choose to deal with the large pantheon of gods to which clans you are feuding with, it's all interconnected. In effect, you're building a house of cards with each decision you make. While the game is fairly forgiving, it is quite possible and inevitable that a game not won will eventually be lost. Things don't just keep going forever.
*Sound and Music:
The background music for King of Dragon Pass is quite well done. It suits the epic but fun feel of the game and enhances the various moods experienced by your clan. Sadly, as I previously mentioned, it can interfere with one's ability to hear Voiceover. You can download the soundtrack from the game web site and enjoy it separately. One way or another, the music ought to be experienced. Much like in a movie, it adds a lot to the feel of the game world.
Sound effects are experienced while dealing with various dialogues. They often include music as when you send off a caravan or exploration party. They are used to add life to things such as battles, feasting, or other events triggered by your choices. The sound vignettes are brief so they don't interfere with one's ability to hear Voiceover. Beginners can fully enjoy the game's sound without any added frustration. Much like the music, the brief sound scenes add just enough detail to the game world to tantalize the imagination. Due to their brevity, the sound vignettes don't become annoying after repeated exposure.
While not effective to blind readers of this review, it should be noted that King of Dragon Pass features original hand-drawn artwork. Not having seen it, or anything else for that matter, I can't give any detail or first-hand opinion about it. However, from what I've read in other reviews, people who are lumination dependent seem to think highly of it. Artwork is displayed during scenes and is likely also present on the various game screens. Mugs, shirts and original art from the game can be purchased if desired. Details are on the game web site. Therefore, if you're playing along and a sighted person asks "What's that?" they may very well have glimpsed some of this artwork past your fingers. You'll then have to decide whether to show and explain, or simply turn on your screen curtain with howls of derisive laughter.
*Conclusion:
This game is by far the most meaningful and detailed I have ever been able to play independently. I don't believe any other accessible game even comes close to what King of Dragon Pass offers the patient thoughtful player. The re playability level is astounding. There are over 500 scenes which may or may not occur in a given time. The results of your choices are impacted by many variables which may differ should you encounter a familiar scene. Even in cases where you do all the "right" things such as the hero quests, results might differ due to the preparedness and suitability of the person chosen to undertake the quest. Different treasures may or may not be found. You become a co-author of an epic novel which never reads the same twice but always maintains its cohesion.
You don't have to be a mathematician or social scientist. The text is very well-written and you'll find yourself drawn into the story. After a while, you'll feel that you've gotten to know leading figures in your clan over the years of game time. The leadership and management decisions feel very natural and intuitive. Keeping a good overview is important to eventual victory. However, you never lose sight of how much individual community members matter. They just keep popping up. The game has a whole lot to teach about the value of community cohesion, leadership, and other things besides. Should I ever be successful in winning even the short game on easy difficulty, I'll be left with fond memories and a true sense of accomplishment. I'll also be driven to start a fresh game knowing there are still possibilities I have yet to encounter. Thankfully, it is possible to record and share one's accomplishment via the iPHONE Game Centre, Twitter, Facebook, or via emailing your game saga to yourself and then to others. The iPHONE is the perfect device to play such a game on. Despite its complexity and length, it lends itself to casual play. You can pull it out of your pocket, make a few decisions, and then simply put it away again until a few moments of free time present themselves. That is, if you can resist finding out whether your weaponthanes manage to drive off the ice demons. Like drops of water in a bucket, all these short cessions will add up and you'll be amazed how far your clan has come along.
I have always believed that games are more than mere frivolous wastes of time. Games are like journeys for the mind. We learn best while at play and games can teach us a great deal in an environment where wrong decisions don't equal real disaster. Considering this game's fantasy setting, mythology, gods, creatures and people, King of Dragon Pass can teach us an awful lot of deep truth. At its core, King of Dragon Pass lets us play with leadership and power. It does so while showing us the consequences of our decisions in a very engaging way. If ever there was a game which defied its critics to call it devoid of any meaning and value, King of Dragon Pass is such a one. It wouldn't surprise me in the least if it proves to be a watershed game for blind owners of IOS devices. It has the potential to be played both at a casual and a serious level. This could prove to be the closest the blind gaming community has come to a phenomenon like Pac-Man was for the sighted world. What's more, we're playing on an equal footing and can let our accomplishments be known. Thanks to the inclusiveness of Apple and the considerate folks at A-Sharp Software, this game truly bridges the blind/sighted gaming divide. It's worth every cent of its $9.95 regular price.
Game available from the iPHONE app store for $9.95 regular price
Produced by A-Sharp Software
www.a-sharp.com/kodp
Fully playable without sighted assistance.
Reviewed by Michael Feir
Rating: 9/10
*Introduction:
The Apple iPHONE has certainly taken the blind community to an unparalleled level of affordable accessibility. Its built-in Voiceover screen-reader has managed to turn a flat-screen device into one of the most useful gadgets I've ever owned. Years ago, I had bought King of Dragon Pass for the PC only to discover that it was completely unplayable without sighted assistance. The text was printed in a way my screen readers couldn't detect. There was also a map to explore which required a mouse and sighted help to manage. Worse yet, in a painful paradox, the game required continuous reading as it was mostly text-based. Any sighted people I found who would try the game with me would very quickly lose patience having to read everything out loud. Now, thanks to the ingenuity and inclusiveness of the iPHONE, I am able to fully enjoy this unique game experience.
Let's be clear. This is a game made for a sighted audience first. There's artwork on the screen and the map to be explored. Things are set up to be easy for sighted players to scroll around when they need to. However, for those who have the patience to explore the screen, every element of the game has been made accessible thanks to the Voiceover screen-reader and the efforts of programmers at A-Sharp Software. The developers continue to update the game and have proved very responsive to peoples' reports of issues they faced while playing using Voiceover. There have been several updates since its release and they have included improvements for Voiceover users as well as other additions to the game like new scenes. At this point, the game is fully playable for blind people who have patience and recognize that due to its visual nature, there are some quirks to be wrestled with from time to time. If you can live with that, then get ready for a brilliant game where a flexible but cohesive narrative takes centre stage. Blind players may not be able to appreciate the artwork, but for a very refreshing change, we aren't left out of the picture.
*The Interface:
As I say, there are some quirks. One of these which I think is ultimately favourable is that the game must be played in landscape mode with the home button on the left or right. Presumably, this makes things like scrolling around the map somewhat easier. Familiarizing yourself with the screen layout is essential for this game. For instance, when the menu is toggled on, it goes across the top of the screen. I used to have all sorts of trouble getting to it reliably until I figured this out. Hitting the "menu" button toggles the menu on or off. It makes a slightly different sound when it's on. KODP uses ordinary controls familiar to Voiceover users. You can flick left and right to go between options and double-tap to select them. You can also scroll around the map with a three-finger flick in the direction desired. The map is much larger than a single iPHONE screen so you'll need to do this eventually. One issue is that dialogues in the game tend to stack on top of each other at times. A good example of this happens when you explore. One dialogue active at that time is the map screen. Once you hit the "explore" button, music plays and you can then position your exploration cross on the map. Once that's done touch near the bottom of the screen where you should come to the exploration dialogue. There, you can choose who leads the exploration party and how many weapon thanes and footmen to send. You also set the exploration pace between slow, normal and fast. Once you have that taken care of, you can then go to the "explore" button. The problem is that there are two of these. The first one is from the initial map dialogue. The one you want is past the "menu" button. Hit that and your expedition will be sent off. You'll here the exploration music as well as horses.
Another issue can occur at various times. One of these is when sacrificing. After you have sacrificed to one of the various gods or goddesses in the Orlanthi pantheon, you might then find yourself on what seems to be an empty screen. Patience is needed here as you should keep running your finger slowly over the screen until it starts reading you the result of your sacrifice or you encounter the "proceed" button. If you find the button first, just flick left and you'll hear the result of your sacrifice. Flick right again and you'll be on the "proceed" button.
Other than these minor issues, things are quite straight-forward. The background music and sound can be toggled on and off from the "controls" option screen which is accessed from the menu or before a game starts. Especially while familiarizing yourself with the game, it would be prudent to turn off the background music to make certain that everything is heard. I certainly found this helpful. There's no way to regulate the volume of the background music separate from overall volume. However, Voiceover does automatically lower the music volume while it is speaking. Reading event text works quite well. Most of the time, there's no need to scroll. Once you've flicked onto event text, all of it is read out to you. Continuing to flick right goes across the choices available.
When using the advice, it works much like the menu button in that it toggles the adviser selection screen on and off overtop of whatever dialogue is already present. Advice is always contextual to the screen or current situation the player is presented with. Flicking right goes across the adviser buttons whose names will be read out. Once activated with a double-tap, their advice will be read out. If you need to find it on the screen, you'll have to learn where it is on the screen or find it by flicking through elements. When you're done with getting advice, find the "adviser close" button. Activating this removes the adviser selection and any displayed advice from the screen.
*Game Play:
After choosing the duration and difficulty of your game, you must set up your clan. You can call it what you like and then begin to make various choices which effect how the game unfolds. Your saga starts here. Don't expect to just jump into this game and do terrifically right off the bat. Reading the manual is a very helpful thing to do in this case. Also, during the first year you play, a tutorial box is present which provides guidance for what to do on the various screens. After going through it, you'll at least have a basic grasp of the options and different game screens that you'll use throughout your clan's history. Once you have completed the tutorial, you will no longer have to contend with the tutorial box. It will never appear again unless you reset your game centre achievements even if you start a new game.
Essentially, the game is one of decision making on behalf of your clan as its history unfolds. There are many factors which influence the results of your decisions. These include random chance as well as such things as the skills of your clan leaders. You are always able to receive advice from members of your clan ring. This is very helpful particularly as you are first digging into the game. It may be helpful to keep notes on things you learn. A lot of information is available to you in the game but details such as the personalities of clan leaders you encounter can be useful to refer to. Not everything is kept track of in the saga screen of your clan. Also, during hero quests, you can't refer to the relevant mythology. Be certain to check out the "lore" screen. There, you'll find a vast amount of information about the myths, culture, history, and much more. The game manual can also be accessed from that screen via the button near the bottom right. The manual is also available in pdf form from the "tips" section of the game's web site. This pdf is unrestricted and may easily be converted into text by Kurzweil1000, Adobe Reader, or other software. Remembering details can make a very big difference in how things turn out for your clan.
Combat in the game is quite straight-forward in terms of the decisions you can make. However, there's a whole lot going on under the hood. A clan's personality might effect how prepared their forces are. How much magic you or the enemy devotes to the battle can make a substantial difference. At times, individual leaders involved in the battle will be placed in key situations where their choice can strongly effect the outcome. Battles occur throughout the game but this aspect doesn't dominate play unless you wish it to. If anything, the game encourages careful consideration about what is worth fighting for and why one goes to war. You cannot simply conquer your way to victory in King of Dragon Pass.
Much of the farming which takes place is handled automatically. However, there are points where decisions such as how much land to set aside for which purpose, how many hunters to have, and how much magic to invest in crops can make or break a clan. Thankfully, it's very hard to make decisions in the course of a single year which would completely wreck one's chances of winning. The game is won or lost in increments over time rather than in some sudden large-scale disaster or stroke of good fortune. Your clan ring is always there to advise you of problems and will have useful things to say about most decisions. However, during hero quests or combat, you understandably cannot seek their advice.
Your people, particularly your clan leaders, are capable of a degree of growth and change over their lives. In my Tandora clan, I now have a lady who is renowned for her bargaining skill. Over time, completing hero quests, fighting battles, and other experiences may produce exceptional individuals in your clan. These should be used with care and protected as much as possible.
Don't treat each year as a separate entity. Decisions you make in earlier years may have effects which carry on through the game. From how you choose to deal with the large pantheon of gods to which clans you are feuding with, it's all interconnected. In effect, you're building a house of cards with each decision you make. While the game is fairly forgiving, it is quite possible and inevitable that a game not won will eventually be lost. Things don't just keep going forever.
*Sound and Music:
The background music for King of Dragon Pass is quite well done. It suits the epic but fun feel of the game and enhances the various moods experienced by your clan. Sadly, as I previously mentioned, it can interfere with one's ability to hear Voiceover. You can download the soundtrack from the game web site and enjoy it separately. One way or another, the music ought to be experienced. Much like in a movie, it adds a lot to the feel of the game world.
Sound effects are experienced while dealing with various dialogues. They often include music as when you send off a caravan or exploration party. They are used to add life to things such as battles, feasting, or other events triggered by your choices. The sound vignettes are brief so they don't interfere with one's ability to hear Voiceover. Beginners can fully enjoy the game's sound without any added frustration. Much like the music, the brief sound scenes add just enough detail to the game world to tantalize the imagination. Due to their brevity, the sound vignettes don't become annoying after repeated exposure.
While not effective to blind readers of this review, it should be noted that King of Dragon Pass features original hand-drawn artwork. Not having seen it, or anything else for that matter, I can't give any detail or first-hand opinion about it. However, from what I've read in other reviews, people who are lumination dependent seem to think highly of it. Artwork is displayed during scenes and is likely also present on the various game screens. Mugs, shirts and original art from the game can be purchased if desired. Details are on the game web site. Therefore, if you're playing along and a sighted person asks "What's that?" they may very well have glimpsed some of this artwork past your fingers. You'll then have to decide whether to show and explain, or simply turn on your screen curtain with howls of derisive laughter.
*Conclusion:
This game is by far the most meaningful and detailed I have ever been able to play independently. I don't believe any other accessible game even comes close to what King of Dragon Pass offers the patient thoughtful player. The re playability level is astounding. There are over 500 scenes which may or may not occur in a given time. The results of your choices are impacted by many variables which may differ should you encounter a familiar scene. Even in cases where you do all the "right" things such as the hero quests, results might differ due to the preparedness and suitability of the person chosen to undertake the quest. Different treasures may or may not be found. You become a co-author of an epic novel which never reads the same twice but always maintains its cohesion.
You don't have to be a mathematician or social scientist. The text is very well-written and you'll find yourself drawn into the story. After a while, you'll feel that you've gotten to know leading figures in your clan over the years of game time. The leadership and management decisions feel very natural and intuitive. Keeping a good overview is important to eventual victory. However, you never lose sight of how much individual community members matter. They just keep popping up. The game has a whole lot to teach about the value of community cohesion, leadership, and other things besides. Should I ever be successful in winning even the short game on easy difficulty, I'll be left with fond memories and a true sense of accomplishment. I'll also be driven to start a fresh game knowing there are still possibilities I have yet to encounter. Thankfully, it is possible to record and share one's accomplishment via the iPHONE Game Centre, Twitter, Facebook, or via emailing your game saga to yourself and then to others. The iPHONE is the perfect device to play such a game on. Despite its complexity and length, it lends itself to casual play. You can pull it out of your pocket, make a few decisions, and then simply put it away again until a few moments of free time present themselves. That is, if you can resist finding out whether your weaponthanes manage to drive off the ice demons. Like drops of water in a bucket, all these short cessions will add up and you'll be amazed how far your clan has come along.
I have always believed that games are more than mere frivolous wastes of time. Games are like journeys for the mind. We learn best while at play and games can teach us a great deal in an environment where wrong decisions don't equal real disaster. Considering this game's fantasy setting, mythology, gods, creatures and people, King of Dragon Pass can teach us an awful lot of deep truth. At its core, King of Dragon Pass lets us play with leadership and power. It does so while showing us the consequences of our decisions in a very engaging way. If ever there was a game which defied its critics to call it devoid of any meaning and value, King of Dragon Pass is such a one. It wouldn't surprise me in the least if it proves to be a watershed game for blind owners of IOS devices. It has the potential to be played both at a casual and a serious level. This could prove to be the closest the blind gaming community has come to a phenomenon like Pac-Man was for the sighted world. What's more, we're playing on an equal footing and can let our accomplishments be known. Thanks to the inclusiveness of Apple and the considerate folks at A-Sharp Software, this game truly bridges the blind/sighted gaming divide. It's worth every cent of its $9.95 regular price.
Wednesday, January 7, 2009
Asus Eee PC 900HA review
The Asus Eee PC 900HA Netbook
Reviewed From a Blindness Perspective
By Michael Feir
Score: 9/10
*** Introduction:
Over the holidays, I've invested a considerable amount of my savings in making travelling around with portable computing ready to hand a lot more feasible. Formerly, I had a full-sized laptop with the requisite large carrying case stuffed with other things I deem to be essential. It wasn't super--heavy but weighed enough to pull me somewhat off course when I wore it over my shoulder. Combine that with a bag to carry clothing for a weekend away and I'm a fairly bulky traveller even more prone to bump things than my total blindness makes me. Now that I'm contemplating doing more travel on busses and with my fiance, I needed to become more ready to move while still packing some computing punch.
Netbooks, those ultra-small laptops taking the sighted world by storm, seemed the perfect answer to my problem. I had originally hoped that prices of ten-inch models would fall within my range. However this didn't pan out quite as expected. I ended up being able to take a trip to Futureshop where they sell the Acer Aspire 1. Checking out its keyboard, I was quite surprised at how comfortable it was to use. That was my major reason for not contemplating 9-inch netbooks originally. My laptop is used for work as well as entertainment while I'm away and a comfortable keyboard is an absolute must. Speaking in a forum frequented by blind users, I ran into a trio of netbook owners who had opted for the 9-inch netbooks. One of them used the Acer Aspire 1 while the other two had Asus 900HA models. Obviously, given the title of this review, I opted for the latter choice. It was two to one for the 900HA. Another key consideration was that I had done enough research to know that Asus netbooks come with shortcut keys and system tray utilities which allow easy control of various power-saving features. I would have hated to get one of these things only to find I was unable to take full control of power-saving performance mode, disabling wifi and web cam, etc. The 900HA also came with a 160 gb hard drive. I ordered mine online for around $420 Canadian when you factor in shipping and such.
***Initial Impressions and Setup:
Opening the box, I was astonished to feel just how small and light the 900HA was without its battery. It's absurdly light. The battery comes separate from the computer and you have to insert it. This was literally a snap. It clicks into place and is then locked securely via a couple of sliding round locks on the bottom rear of the unit. Replacing the battery is absolutely child's play and requires no sight at all. The best comparison I can make to give you some idea of the size of the 900HA is to compare it to a fair-sized relatively thick paperback print book. It weighs 2.5 pounds including the battery. You can easily fit it into a purse or small carrying bag. I bought a great small carry all bag at Mountain Equipment Co-op:
www.mec.ca
The 900HA comes with its own soft zippered protective sleeve as well as an additional case feeling like velvet with a leather Velcro closing flap. These cases serve to cushion the netbook but have no handles or anything and no room for other items besides the netbook. I prefer the zippered soft sleeve.
On the bottom of the netbook, there are four little rubber-bottomed stubs which keep it slightly off the surface you place it upon. This is essential since the vents are located along the bottom along with the speakers. The screen lifts up as if you were lifting the cover of a book whose spine faced directly away from you. Well-built hinges keep the screen at the angle you choose to open it to. The keyboard is very small and you may well have some initial trepidation when you feel it for the first time. There are small bumps on the F and J keys to help you get your bearings. I'll come back to the keyboard later on.
Exploring the rest of the netbook, I had no trouble finding the socket for connecting the cord from the power brick. Three USB ports were easy to locate. Two on the right side and one on the left. Also on the left side are an Ethernet port near the very rear of the unit, a small vent near the middle and two audio jacks for headphone and microphone right near the front. Besides the two USB ports, the right side also sports an SD card reader near the front and a Kensington security lock port plus a SVGA port for hooking up an external monitor. The power button for turning on the 900HA is along the inside of the spine which runs along where the screen and main body of the netbook come together. Feel near the right end of that spine and you'll find a small indentation. Other than the battery, there isn't anything on the back of the netbook. For that matter, there are no ports or other things on the front of it either.
Turning the computer on for the first time, I was blown away by how quietly this little machine runs. You can hardly hear it at all even when the fan goes. Sound began to play soon after my father and I had started the machine. However, to my disappointment, I couldn't get NVDA to run until after my father helped me choose the initial options for language and other settings. You'll need sighted help in order to get up and running. However, within ten to fifteen minutes, we had progressed to the point where I could plug in my flash drive with the portable version of NVDA on it and I was the eager owner of a talking computer. In short order, I had gotten Jaws version 9 installed by copying the installation file over from the flash drive. Once it was going, the next order of business was to disable the damned built-in mouse. Those things are incredibly annoying to blind people until you can put them out of action. Fortunately, this is quite easy to do via the system tray. Go into the Elantech TouchPad item and into the Elantech tab and use the "stop device" option. After that, the TouchPad will be safely dormant but easy to turn back on should you need sighted assistance. From this point onward, customizing things to your liking is pretty standard stuff.
***The Keyboard:
And now, we come to the crux of things. Make no mistake about it. The keyboard is where the rubber hits the road. Purchasing a netbook of this small size means by definition that you're willing to make some sacrifices in the name of portability. The keyboard is about as small as you can get while still being reasonable to type on. It'll take a couple of weeks of regular use before the adjustments become second nature to you. I've had this computer around five days at the time of this writing and still have to pause and think in a few instances. The letters, punctuation and numbers are where they ought to be. However, the right shift key is a small key right above the right arrow beside the up-arrow. Slowly, this is becoming less annoying as I get used to positioning my hand being careful not to hit an arrow key while trying to shift a character on the left side of the keyboard. That's my only major gripe. Other than the right shift key, the other major change is the elimination of the six-pack of keys. Don't you just love it when a six-pack goes missing? The delete key is in the very top-right corner and the insert key is just to its left. The left and right arrow keys double as home and end when you simultaneously hold down the fn key. This is found to the right of the left control key and is to the left of the windows key. The up and down arrows double as page up and page down keys with the fn key held in. There's no number-pad but a group of keys can function as that either via holding the fn key while hitting them or once numlock is enabled.
That fn key is also your gateway to a method of easily controlling your netbook's power-saving functions among other things. For everyone's convenience, I've listed all of the defined functions making use of the fn key below:
fn+f1: places netbook in suspend mode.
fn+f2: toggles internal wireless lan on/off.
fn+f3: decreases screen brightness.
fn+f4: increases screen brightness.
fn+f5: lcd/monitor toggle.
fn+f6: task manager.
fn+f7: mute speakers. [DON'T!]
fn+f8: volume down.
fn+f9: volume up.
fn+f11: numlock on/off.
fn+f12: scroll lock.
fn+insert: print screen.
Using the fn+f3 key, I turned my display right off so that it isn't wasting power. Thankfully, the functions don't wrap around. You can hit fn+f3 a bunch of times and know that your screen will be off and then just hit fn+f4 should you need to increase brightness for sighted people. You'll likely have to hit the key more than once before it becomes bright enough for their comfort. Whatever you do, don't hit the fn+f7 key to mute speakers. It doesn't un mute them when you hit it a second time and there's no un mute key. I had to rescue myself by going into the volume settings via the start menu under programs/accessories/entertainment and then tab twice finally hitting the spacebar to uncheck the "mute all" checkbox. Fun city!
You'll get used to the keyboard eventually. It just takes a little practice. Actually, I'm far more comfortable typing with it than I thought I would be for quite a while. Your speed will certainly take a hit but not nearly as big a blow as I initially would have expected. I've spent a whole afternoon typing this review. I'm making the odd typing mistake but feel no finger fatigue at all. I had fears of what would happen when I switched between a full desktop keyboard and this one but that doesn't seem to be an issue. To test this, I had my email come in on my desktop so I would switch to that computer's keyboard to check that and then back again to keep writing the review. The keyboards are different enough that separate unconscious habits seem to be developing for the netbook. I'm by no means up to full speed but I'm clattering along at a pretty good clip. Actually, clicking along very quietly would be more accurate. You could type near a sleeping person and be in very little danger of rousing him or her. The only occasion where the keyboard gave me any real grief had to do with setting up global hotkeys for Winamp. I ended up finding it far more simple to track down the winamp.ini file and just copy it over. Instantly, I had my familiar global hotkeys which I set up on my desktop's full keyboard. Go Me!
***System Tray Power Control
There are a couple of utilities in the system tray which give blind people a good deal more flexibility than we're used to having with laptops. Using the super hybrid engine, you can switch between super performance, high performance, power-saving and auto modes. You just right-click on the super hybrid engine icon and then go down with the arrow key until you reach the desired mode. Hit the enter key or left-click on that and the new mode will take effect. Super performance mode runs everything at full power. I noticed the effect of this most of all when using SAPPI voices. They get particularly broken up in power-saving mode but behave well in high performance and super performance modes. If you're playing games, you'll want to use high performance mode at a minimum. Basic tasks like word processing and even listening to music work well even in power-saving mode. The more intense a task or tasks you do, the less constrictive you want the mode set for.
The other utility is the Eee PC tray utility. This works similar to the super hybrid engine but instead gives you control over screen resolution settings. It also lets you enable or disable your wifi and webcam. The webcam is built into the bezel on top of the monitor. Not bad at all.
For everything else, just use the standard Windows tools for controlling things. No other special features are present which I've yet been made aware of. People who are familiar with Windows XP Home Edition as well as whatever screen-reader they plan to use with their 900HA should be quite comfortable fairly quickly despite the keyboard.
***Performance:
Having initial expectations of possible sluggishness, I was very pleasantly surprised even before I introduced a memory upgrade which gave me two gigs of RAM instead of the included one gig. Booting up takes around forty seconds even with AVG version 8 and Jaws version 9 included. I haven't taken a look at optimizing that yet. The extra gig truly comes into its own when you're doing numerous things at once while AVG scans for viruses. I noticed a distinct reduction in the computer's tendency to freeze up when hard-pressed. An extra gig of RAM is a very good investment of around $30 or so. You have to undo four screws to access the memory slot. I wouldn't recommend upgrading without sighted help. It's not hard for even a relatively non-technical person to perform a memory upgrade as long as instructions are followed. They can be found on the Internet even including videos of an upgrade being performed. My father didn't find the diagram in the manual to be of much help at all. However, the process didn't take more than five minutes despite that hindrance.
The hard drive is quite good and things get done in speedy timely fashion. It runs very silently. You can feel a slight vibration if you rest your hand on the computer but I challenge anybody to actually hear the hard drive while sitting in front of the netbook. Holding it right up to your ear is cheating but you'll have a hard time even then. The fan is also very quiet. You can just hear a motor running assuming you're in a quiet room. Fortunately, there's enough of a vibration that you should be able to feel when the computer is on and busy. It would be quite easy to leave the computer on by mistake if you didn't take the time to feel it. If you close the lid, it will go into standby mode. I've set my power options such that you don't need a password to bring the machine out of standby. Until you set a password, hitting the enter key will do the trick for you.
The built-in wireless Internet connection works very well. I get a good connection to my router here at home even when I'm two floors down. I also detect several other networks in my vicinity. This is certainly an excellent machine for connecting to the Internet with. Listening to Internet Radio while checking email is trouble-free and smooth. I have absolutely no complaints on that score. It's too bad they didn't include N wifi connectivity and/or blue tooth. However, given the low cost of the 900HA, that's a very small quibble.
***Audio:
What would a blink be if he wasn't interested in audio performance? "Dead" would be my ready answer. The built-in speakers of the 900HA
don't win any awards from me. The descriptive audio track of Terminator II: Judgement Day sounded like an embarrassing cartoon farce. You won't be doing your favourite artist any favours playing songs through them for your friends. There's just no base whatsoever. The speakers are tiny little things you'll find on the bottom of the netbook. It'll do in a pinch when you want to do something quickly and don't feel like using headphones. I purchased a pair of Logitech V20 USB speakers from Ebay which work splendidly provided you have some hard space like a table to work on. The Logitech V20s have built-in foldable stands and are far less likely to be knocked over than the Altech Lancing XT1 speakers I used before. They're a bit heavier and wider but definitely make up for it with good performance and stability. Should you use these speakers, check out the "advanced" options in your normal Windows volume control. You'll find the standard base and treble sliders but will also discover automatic gain control and base boost options. Nice eh?
Headphones work very well. The sound comes through full and rich even on lower-end sets. According to Winamp, the Realtech HD Audio chip gives us 34 channels of sound assuming that Jaws takes up one channel. That's a tremendous improvement over the 12 free channels my older laptop had built-in. Even after adding my Altech Lancing XT1 speakers, I only had 17 free channels until I added in my Creative sound card. The audio hardware in the 900HA will certainly be more than adequate for the majority of users. Unless your a musician or have other special heavy-duty audio requirements, you ought to have plenty for what you need with 34 channels available. Plugging in headphones or a microphone brings up the audio manager which asks you what you just plugged in. Tabbing once gets you to a combo box where you can select whatever you connected. After that, go over to the "ok" button, hit the enter key and you're done.
Accessible games work quite well with the 900HA keeping in mind the keyboard changes. I was frankly expecting more trouble on that score. However, it turns out that the 900HA is a pretty nifty portable accessible gaming machine. Alien Outback played without any problems at all. So did Superdeakout, one of my personal favourites. Should you need to, you have three USB ports for connecting external speakers, keyboard or gamepad/joystick. Not too shabby at all. The Atom processor does a fine job and the audio has certainly proved more than a match for anything developed for the blind community so far.
***Conclusions:
Overall, I'm very pleased indeed with this little machine. Who would have thought that I could so affordably take care of my portable computing needs for the foreseeable future? I likely would have appreciated a larger keyboard. However, I think the Asus Eee PC 900HA is an excellent balance between extreme portability and comfortable usability. The keyboard is just different enough to let a clean separation exist in one's mind between its keyboard and a normal desktop keyboard. Given time, using the 900HA won't require a moment's pause for thought. It's a nice sturdy solidly built netbook. I wouldn't wack it with a hammer but won't cringe in mortal terror should I bump it against something while travelling with it. They aren't the delicate flimsy things people who have never felt one might expect. On the outside, all the needed features are present and accounted for. You can connect pretty much anything you'd want to via the USB ports and audio jacks. There's no external drive but you can certainly use SD cards or flash drives for that sort of thing. The 900HA has a nice smooth feel and heft. It can easily be carried like a book in hand or under the arm.
Under the hood, the 900HA certainly has it where it counts. The wireless connectivity is more than satisfactory. The Intel Atom processor keeps things running and saves energy. Throwing in two gigs of RAM up front wouldn't have hurt Asus's bottom line too much and certainly improves overall performance. In the audio department, the 900HA loses ground due to poor internal speakers but redeems itself by offering more built-in audio processing power than many full-size laptops. If you want good audio, use headphones or buy external USB speakers. You shouldn't need an external sound card.
Finally, in every way, the 900HA is very unobtrusive. It's small enough so people won't think you're moving in for a week when you're travelling with it. The battery it ships with is a four-cell which doesn't give as long life as the six-cell variety. However, particularly for blind people who don't make use of the screen, it should offer enough juice so that you won't always have to ask where a plug is. I haven't done a battery test yet but anticipate at least four hours and likely over five. You also won't have to worry about disturbing others around you with noise. This thing is impressively quiet. It can get warm after extended use but not uncomfortably so. All this adds up to a very positive user experience for blind people who already have screen-readers or who can make use of the free ones like NVDA and SA TO GO. Market forces have finally put truly portable computing within financial reach of many blind people including a very appreciative me. This netbook would be a tremendous asset to students already familiar with the Windows operating system. They would very quickly become proficient with the keyboard for use in class and could attach a normal USB keyboard plus USB speakers for use at home. For both work and play, the Asus Eee PC 900HA makes an excellent travelling companion. Overall, I give this netbook a 9 out of 10.
Reviewed From a Blindness Perspective
By Michael Feir
Score: 9/10
*** Introduction:
Over the holidays, I've invested a considerable amount of my savings in making travelling around with portable computing ready to hand a lot more feasible. Formerly, I had a full-sized laptop with the requisite large carrying case stuffed with other things I deem to be essential. It wasn't super--heavy but weighed enough to pull me somewhat off course when I wore it over my shoulder. Combine that with a bag to carry clothing for a weekend away and I'm a fairly bulky traveller even more prone to bump things than my total blindness makes me. Now that I'm contemplating doing more travel on busses and with my fiance, I needed to become more ready to move while still packing some computing punch.
Netbooks, those ultra-small laptops taking the sighted world by storm, seemed the perfect answer to my problem. I had originally hoped that prices of ten-inch models would fall within my range. However this didn't pan out quite as expected. I ended up being able to take a trip to Futureshop where they sell the Acer Aspire 1. Checking out its keyboard, I was quite surprised at how comfortable it was to use. That was my major reason for not contemplating 9-inch netbooks originally. My laptop is used for work as well as entertainment while I'm away and a comfortable keyboard is an absolute must. Speaking in a forum frequented by blind users, I ran into a trio of netbook owners who had opted for the 9-inch netbooks. One of them used the Acer Aspire 1 while the other two had Asus 900HA models. Obviously, given the title of this review, I opted for the latter choice. It was two to one for the 900HA. Another key consideration was that I had done enough research to know that Asus netbooks come with shortcut keys and system tray utilities which allow easy control of various power-saving features. I would have hated to get one of these things only to find I was unable to take full control of power-saving performance mode, disabling wifi and web cam, etc. The 900HA also came with a 160 gb hard drive. I ordered mine online for around $420 Canadian when you factor in shipping and such.
***Initial Impressions and Setup:
Opening the box, I was astonished to feel just how small and light the 900HA was without its battery. It's absurdly light. The battery comes separate from the computer and you have to insert it. This was literally a snap. It clicks into place and is then locked securely via a couple of sliding round locks on the bottom rear of the unit. Replacing the battery is absolutely child's play and requires no sight at all. The best comparison I can make to give you some idea of the size of the 900HA is to compare it to a fair-sized relatively thick paperback print book. It weighs 2.5 pounds including the battery. You can easily fit it into a purse or small carrying bag. I bought a great small carry all bag at Mountain Equipment Co-op:
www.mec.ca
The 900HA comes with its own soft zippered protective sleeve as well as an additional case feeling like velvet with a leather Velcro closing flap. These cases serve to cushion the netbook but have no handles or anything and no room for other items besides the netbook. I prefer the zippered soft sleeve.
On the bottom of the netbook, there are four little rubber-bottomed stubs which keep it slightly off the surface you place it upon. This is essential since the vents are located along the bottom along with the speakers. The screen lifts up as if you were lifting the cover of a book whose spine faced directly away from you. Well-built hinges keep the screen at the angle you choose to open it to. The keyboard is very small and you may well have some initial trepidation when you feel it for the first time. There are small bumps on the F and J keys to help you get your bearings. I'll come back to the keyboard later on.
Exploring the rest of the netbook, I had no trouble finding the socket for connecting the cord from the power brick. Three USB ports were easy to locate. Two on the right side and one on the left. Also on the left side are an Ethernet port near the very rear of the unit, a small vent near the middle and two audio jacks for headphone and microphone right near the front. Besides the two USB ports, the right side also sports an SD card reader near the front and a Kensington security lock port plus a SVGA port for hooking up an external monitor. The power button for turning on the 900HA is along the inside of the spine which runs along where the screen and main body of the netbook come together. Feel near the right end of that spine and you'll find a small indentation. Other than the battery, there isn't anything on the back of the netbook. For that matter, there are no ports or other things on the front of it either.
Turning the computer on for the first time, I was blown away by how quietly this little machine runs. You can hardly hear it at all even when the fan goes. Sound began to play soon after my father and I had started the machine. However, to my disappointment, I couldn't get NVDA to run until after my father helped me choose the initial options for language and other settings. You'll need sighted help in order to get up and running. However, within ten to fifteen minutes, we had progressed to the point where I could plug in my flash drive with the portable version of NVDA on it and I was the eager owner of a talking computer. In short order, I had gotten Jaws version 9 installed by copying the installation file over from the flash drive. Once it was going, the next order of business was to disable the damned built-in mouse. Those things are incredibly annoying to blind people until you can put them out of action. Fortunately, this is quite easy to do via the system tray. Go into the Elantech TouchPad item and into the Elantech tab and use the "stop device" option. After that, the TouchPad will be safely dormant but easy to turn back on should you need sighted assistance. From this point onward, customizing things to your liking is pretty standard stuff.
***The Keyboard:
And now, we come to the crux of things. Make no mistake about it. The keyboard is where the rubber hits the road. Purchasing a netbook of this small size means by definition that you're willing to make some sacrifices in the name of portability. The keyboard is about as small as you can get while still being reasonable to type on. It'll take a couple of weeks of regular use before the adjustments become second nature to you. I've had this computer around five days at the time of this writing and still have to pause and think in a few instances. The letters, punctuation and numbers are where they ought to be. However, the right shift key is a small key right above the right arrow beside the up-arrow. Slowly, this is becoming less annoying as I get used to positioning my hand being careful not to hit an arrow key while trying to shift a character on the left side of the keyboard. That's my only major gripe. Other than the right shift key, the other major change is the elimination of the six-pack of keys. Don't you just love it when a six-pack goes missing? The delete key is in the very top-right corner and the insert key is just to its left. The left and right arrow keys double as home and end when you simultaneously hold down the fn key. This is found to the right of the left control key and is to the left of the windows key. The up and down arrows double as page up and page down keys with the fn key held in. There's no number-pad but a group of keys can function as that either via holding the fn key while hitting them or once numlock is enabled.
That fn key is also your gateway to a method of easily controlling your netbook's power-saving functions among other things. For everyone's convenience, I've listed all of the defined functions making use of the fn key below:
fn+f1: places netbook in suspend mode.
fn+f2: toggles internal wireless lan on/off.
fn+f3: decreases screen brightness.
fn+f4: increases screen brightness.
fn+f5: lcd/monitor toggle.
fn+f6: task manager.
fn+f7: mute speakers. [DON'T!]
fn+f8: volume down.
fn+f9: volume up.
fn+f11: numlock on/off.
fn+f12: scroll lock.
fn+insert: print screen.
Using the fn+f3 key, I turned my display right off so that it isn't wasting power. Thankfully, the functions don't wrap around. You can hit fn+f3 a bunch of times and know that your screen will be off and then just hit fn+f4 should you need to increase brightness for sighted people. You'll likely have to hit the key more than once before it becomes bright enough for their comfort. Whatever you do, don't hit the fn+f7 key to mute speakers. It doesn't un mute them when you hit it a second time and there's no un mute key. I had to rescue myself by going into the volume settings via the start menu under programs/accessories/entertainment and then tab twice finally hitting the spacebar to uncheck the "mute all" checkbox. Fun city!
You'll get used to the keyboard eventually. It just takes a little practice. Actually, I'm far more comfortable typing with it than I thought I would be for quite a while. Your speed will certainly take a hit but not nearly as big a blow as I initially would have expected. I've spent a whole afternoon typing this review. I'm making the odd typing mistake but feel no finger fatigue at all. I had fears of what would happen when I switched between a full desktop keyboard and this one but that doesn't seem to be an issue. To test this, I had my email come in on my desktop so I would switch to that computer's keyboard to check that and then back again to keep writing the review. The keyboards are different enough that separate unconscious habits seem to be developing for the netbook. I'm by no means up to full speed but I'm clattering along at a pretty good clip. Actually, clicking along very quietly would be more accurate. You could type near a sleeping person and be in very little danger of rousing him or her. The only occasion where the keyboard gave me any real grief had to do with setting up global hotkeys for Winamp. I ended up finding it far more simple to track down the winamp.ini file and just copy it over. Instantly, I had my familiar global hotkeys which I set up on my desktop's full keyboard. Go Me!
***System Tray Power Control
There are a couple of utilities in the system tray which give blind people a good deal more flexibility than we're used to having with laptops. Using the super hybrid engine, you can switch between super performance, high performance, power-saving and auto modes. You just right-click on the super hybrid engine icon and then go down with the arrow key until you reach the desired mode. Hit the enter key or left-click on that and the new mode will take effect. Super performance mode runs everything at full power. I noticed the effect of this most of all when using SAPPI voices. They get particularly broken up in power-saving mode but behave well in high performance and super performance modes. If you're playing games, you'll want to use high performance mode at a minimum. Basic tasks like word processing and even listening to music work well even in power-saving mode. The more intense a task or tasks you do, the less constrictive you want the mode set for.
The other utility is the Eee PC tray utility. This works similar to the super hybrid engine but instead gives you control over screen resolution settings. It also lets you enable or disable your wifi and webcam. The webcam is built into the bezel on top of the monitor. Not bad at all.
For everything else, just use the standard Windows tools for controlling things. No other special features are present which I've yet been made aware of. People who are familiar with Windows XP Home Edition as well as whatever screen-reader they plan to use with their 900HA should be quite comfortable fairly quickly despite the keyboard.
***Performance:
Having initial expectations of possible sluggishness, I was very pleasantly surprised even before I introduced a memory upgrade which gave me two gigs of RAM instead of the included one gig. Booting up takes around forty seconds even with AVG version 8 and Jaws version 9 included. I haven't taken a look at optimizing that yet. The extra gig truly comes into its own when you're doing numerous things at once while AVG scans for viruses. I noticed a distinct reduction in the computer's tendency to freeze up when hard-pressed. An extra gig of RAM is a very good investment of around $30 or so. You have to undo four screws to access the memory slot. I wouldn't recommend upgrading without sighted help. It's not hard for even a relatively non-technical person to perform a memory upgrade as long as instructions are followed. They can be found on the Internet even including videos of an upgrade being performed. My father didn't find the diagram in the manual to be of much help at all. However, the process didn't take more than five minutes despite that hindrance.
The hard drive is quite good and things get done in speedy timely fashion. It runs very silently. You can feel a slight vibration if you rest your hand on the computer but I challenge anybody to actually hear the hard drive while sitting in front of the netbook. Holding it right up to your ear is cheating but you'll have a hard time even then. The fan is also very quiet. You can just hear a motor running assuming you're in a quiet room. Fortunately, there's enough of a vibration that you should be able to feel when the computer is on and busy. It would be quite easy to leave the computer on by mistake if you didn't take the time to feel it. If you close the lid, it will go into standby mode. I've set my power options such that you don't need a password to bring the machine out of standby. Until you set a password, hitting the enter key will do the trick for you.
The built-in wireless Internet connection works very well. I get a good connection to my router here at home even when I'm two floors down. I also detect several other networks in my vicinity. This is certainly an excellent machine for connecting to the Internet with. Listening to Internet Radio while checking email is trouble-free and smooth. I have absolutely no complaints on that score. It's too bad they didn't include N wifi connectivity and/or blue tooth. However, given the low cost of the 900HA, that's a very small quibble.
***Audio:
What would a blink be if he wasn't interested in audio performance? "Dead" would be my ready answer. The built-in speakers of the 900HA
don't win any awards from me. The descriptive audio track of Terminator II: Judgement Day sounded like an embarrassing cartoon farce. You won't be doing your favourite artist any favours playing songs through them for your friends. There's just no base whatsoever. The speakers are tiny little things you'll find on the bottom of the netbook. It'll do in a pinch when you want to do something quickly and don't feel like using headphones. I purchased a pair of Logitech V20 USB speakers from Ebay which work splendidly provided you have some hard space like a table to work on. The Logitech V20s have built-in foldable stands and are far less likely to be knocked over than the Altech Lancing XT1 speakers I used before. They're a bit heavier and wider but definitely make up for it with good performance and stability. Should you use these speakers, check out the "advanced" options in your normal Windows volume control. You'll find the standard base and treble sliders but will also discover automatic gain control and base boost options. Nice eh?
Headphones work very well. The sound comes through full and rich even on lower-end sets. According to Winamp, the Realtech HD Audio chip gives us 34 channels of sound assuming that Jaws takes up one channel. That's a tremendous improvement over the 12 free channels my older laptop had built-in. Even after adding my Altech Lancing XT1 speakers, I only had 17 free channels until I added in my Creative sound card. The audio hardware in the 900HA will certainly be more than adequate for the majority of users. Unless your a musician or have other special heavy-duty audio requirements, you ought to have plenty for what you need with 34 channels available. Plugging in headphones or a microphone brings up the audio manager which asks you what you just plugged in. Tabbing once gets you to a combo box where you can select whatever you connected. After that, go over to the "ok" button, hit the enter key and you're done.
Accessible games work quite well with the 900HA keeping in mind the keyboard changes. I was frankly expecting more trouble on that score. However, it turns out that the 900HA is a pretty nifty portable accessible gaming machine. Alien Outback played without any problems at all. So did Superdeakout, one of my personal favourites. Should you need to, you have three USB ports for connecting external speakers, keyboard or gamepad/joystick. Not too shabby at all. The Atom processor does a fine job and the audio has certainly proved more than a match for anything developed for the blind community so far.
***Conclusions:
Overall, I'm very pleased indeed with this little machine. Who would have thought that I could so affordably take care of my portable computing needs for the foreseeable future? I likely would have appreciated a larger keyboard. However, I think the Asus Eee PC 900HA is an excellent balance between extreme portability and comfortable usability. The keyboard is just different enough to let a clean separation exist in one's mind between its keyboard and a normal desktop keyboard. Given time, using the 900HA won't require a moment's pause for thought. It's a nice sturdy solidly built netbook. I wouldn't wack it with a hammer but won't cringe in mortal terror should I bump it against something while travelling with it. They aren't the delicate flimsy things people who have never felt one might expect. On the outside, all the needed features are present and accounted for. You can connect pretty much anything you'd want to via the USB ports and audio jacks. There's no external drive but you can certainly use SD cards or flash drives for that sort of thing. The 900HA has a nice smooth feel and heft. It can easily be carried like a book in hand or under the arm.
Under the hood, the 900HA certainly has it where it counts. The wireless connectivity is more than satisfactory. The Intel Atom processor keeps things running and saves energy. Throwing in two gigs of RAM up front wouldn't have hurt Asus's bottom line too much and certainly improves overall performance. In the audio department, the 900HA loses ground due to poor internal speakers but redeems itself by offering more built-in audio processing power than many full-size laptops. If you want good audio, use headphones or buy external USB speakers. You shouldn't need an external sound card.
Finally, in every way, the 900HA is very unobtrusive. It's small enough so people won't think you're moving in for a week when you're travelling with it. The battery it ships with is a four-cell which doesn't give as long life as the six-cell variety. However, particularly for blind people who don't make use of the screen, it should offer enough juice so that you won't always have to ask where a plug is. I haven't done a battery test yet but anticipate at least four hours and likely over five. You also won't have to worry about disturbing others around you with noise. This thing is impressively quiet. It can get warm after extended use but not uncomfortably so. All this adds up to a very positive user experience for blind people who already have screen-readers or who can make use of the free ones like NVDA and SA TO GO. Market forces have finally put truly portable computing within financial reach of many blind people including a very appreciative me. This netbook would be a tremendous asset to students already familiar with the Windows operating system. They would very quickly become proficient with the keyboard for use in class and could attach a normal USB keyboard plus USB speakers for use at home. For both work and play, the Asus Eee PC 900HA makes an excellent travelling companion. Overall, I give this netbook a 9 out of 10.
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